Now that all kinematics use the trapq system, there is no need to call into the kinematics on each g-code move. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
Signed-off-by: Florian Heilmann <Florian.Heilmann@gmx.net>
Add a dummy kinematics class for development testing. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>