Alfredo Monclus a83bbed85a
exclude: graph (#743)
Also support name wrapping and remove the object from the list if it was excluded (easier to see)
2022-10-04 10:52:44 -03:00

151 lines
6.1 KiB
Python

import logging
import gi
gi.require_version("Gtk", "3.0")
from gi.repository import Gdk, Gtk
class ObjectMap(Gtk.DrawingArea):
def __init__(self, screen, printer, font_size):
super().__init__()
self._screen = screen
self.set_hexpand(True)
self.set_vexpand(True)
# self.get_style_context().add_class('objectmap')
self.printer = printer
self.max_length = 0
self.connect('draw', self.draw_graph)
self.add_events(Gdk.EventMask.TOUCH_MASK)
self.add_events(Gdk.EventMask.BUTTON_PRESS_MASK)
self.connect('button_press_event', self.event_cb)
self.font_size = round(font_size * 0.75)
self.font_spacing = round(self.font_size * 1.5)
self.margin_left = round(self.font_size * 2.75)
self.margin_right = 15
self.margin_top = 10
self.margin_bottom = self.font_size * 2
self.objects = self.printer.get_stat("exclude_object", "objects")
self.current_object = self.printer.get_stat("current_object", "current_object")
self.excluded_objects = self.printer.get_stat("exclude_object", "excluded_objects")
self.min_x = self.min_y = 99999999
self.max_x = self.max_y = 0
def x_graph_to_bed(self, width, gx):
return (((gx - self.margin_left) * (self.max_x - self.min_x))
/ (width - self.margin_left - self.margin_right)) + self.min_x
def y_graph_to_bed(self, height, gy):
return ((1 - ((gy - self.margin_top) / (height - self.margin_top - self.margin_bottom)))
* (self.max_y - self.min_y)) + self.min_y
def event_cb(self, da, ev):
# Convert coordinates from screen-graph to bed
x = self.x_graph_to_bed(da.get_allocated_width(), ev.x)
y = self.y_graph_to_bed(da.get_allocated_height(), ev.y)
logging.info(f"Touched GRAPH {ev.x:.0f},{ev.y:.0f} BED: {x:.0f},{y:.0f}")
for obj in self.objects:
obj_min_x = obj_max_x = obj["polygon"][0][0]
obj_min_y = obj_max_y = obj["polygon"][0][1]
for point in obj["polygon"]:
obj_min_x = min(obj_min_x, point[0])
obj_min_y = min(obj_min_y, point[1])
obj_max_x = max(obj_max_x, point[0])
obj_max_y = max(obj_max_y, point[1])
if obj_min_x < x < obj_max_x and obj_min_y < y < obj_max_y:
logging.info(f"TOUCHED object it's: {obj['name']}")
if obj['name'] not in self.excluded_objects:
self.exclude_object(obj['name'])
break
def exclude_object(self, name):
script = {"script": f"EXCLUDE_OBJECT NAME={name}"}
self._screen._confirm_send_action(
None,
_("Are you sure do you want to exclude the object?") + f"\n\n{name}",
"printer.gcode.script",
script
)
def draw_graph(self, da, ctx):
right = da.get_allocated_width() - self.margin_right
bottom = da.get_allocated_height() - self.margin_bottom
self.objects = self.printer.get_stat("exclude_object", "objects")
for obj in self.objects:
for point in obj["polygon"]:
# Find min coords
self.min_x = min(self.min_x, point[0])
self.min_y = min(self.min_y, point[1])
# Find max coords
self.max_x = max(self.max_x, point[0])
self.max_y = max(self.max_y, point[1])
# Styling
ctx.set_source_rgb(.5, .5, .5) # Grey
ctx.set_line_width(1)
ctx.set_font_size(self.font_size)
# Borders
ctx.move_to(self.margin_left, self.margin_top)
# logging.info(f"l:{self.margin_left:.0f} t:{self.margin_top:.0f} r:{right:.0f} b:{bottom:.0f}")
ctx.line_to(right, self.margin_top)
ctx.line_to(right, bottom)
ctx.line_to(self.margin_left, bottom)
ctx.line_to(self.margin_left, self.margin_top)
ctx.stroke()
# Axis labels
ctx.move_to(0, bottom + self.font_spacing)
ctx.show_text(f"{self.min_x:.0f},{self.min_y:.0f}")
ctx.stroke()
ctx.move_to(right - self.font_spacing * 2, bottom + self.font_spacing)
ctx.show_text(f"{self.max_x:.0f},{self.min_y:.0f}")
ctx.stroke()
ctx.move_to(0, self.font_spacing / 2)
ctx.show_text(f"{self.min_x:.0f},{self.max_y:.0f}")
ctx.stroke()
# middle markers
midx = (right - self.margin_left) / 2 + self.margin_left
ctx.set_dash([1, 1])
ctx.move_to(midx, self.margin_top)
ctx.line_to(midx, bottom)
ctx.stroke()
midy = (self.margin_top - bottom) / 2 + bottom
ctx.move_to(self.margin_left, midy)
ctx.line_to(right, midy)
ctx.stroke()
ctx.set_dash([1, 0])
# Draw objects
for obj in self.objects:
# change the color depending on the status
if obj['name'] == self.printer.get_stat("exclude_object", "current_object"):
ctx.set_source_rgb(1, 0, 0) # Red
elif obj['name'] in self.printer.get_stat("exclude_object", "excluded_objects"):
ctx.set_source_rgb(0, 0, 0) # Black
else:
ctx.set_source_rgb(.5, .5, .5) # Grey
for i, point in enumerate(obj["polygon"]):
# Convert coordinates from bed to screen-graph
x = self.x_bed_to_graph(da.get_allocated_width(), point[0])
y = self.y_bed_to_graph(da.get_allocated_height(), point[1])
if i == 0:
ctx.move_to(x, y)
continue
ctx.line_to(x, y)
# logging.info(f"obj graph: {x=:.0f},{y=:.0f} bed: {point[0]:.0f},{point[1]:.0f}")
ctx.close_path()
ctx.fill()
ctx.stroke()
def x_bed_to_graph(self, width, bx):
return (((bx - self.min_x) * (width - self.margin_left - self.margin_right))
/ (self.max_x - self.min_x)) + self.margin_left
def y_bed_to_graph(self, height, by):
return ((1 - ((by - self.min_y) / (self.max_y - self.min_y)))
* (height - self.margin_top - self.margin_bottom)) + self.margin_top