From d1401d321a18c9f6b8fa0d35513b3a8a2de9949f Mon Sep 17 00:00:00 2001 From: Stefan Dej Date: Wed, 9 Dec 2020 00:38:30 +0100 Subject: [PATCH] feature/bugfix: rework heightmap (add scale option, modify workflow) Signed-off-by: Stefan Dej --- src/pages/Heightmap.vue | 5 +++-- src/store/actions.js | 21 --------------------- src/store/printer/getters.js | 1 - 3 files changed, 3 insertions(+), 24 deletions(-) diff --git a/src/pages/Heightmap.vue b/src/pages/Heightmap.vue index 4d965276..4f5a461c 100644 --- a/src/pages/Heightmap.vue +++ b/src/pages/Heightmap.vue @@ -48,7 +48,7 @@ - mdi-cogsProfile + mdi-stack-overflowProfile @@ -156,7 +156,6 @@ y: [], z: [], type:"surface", - intensity: [0, .05, .1], cmin: -0.1, cmax: 0.1, showscale: true, @@ -289,9 +288,11 @@ if(this.colorbarType) { this.data[0].cmin = min this.data[0].cmax = max + this.data[0].autocolorscale = false } else { this.data[0].cmin = -0.1 this.data[0].cmax = 0.1 + this.data[0].autocolorscale = true } if (min > -0.5) min = -0.5 diff --git a/src/store/actions.js b/src/store/actions.js index 7860d646..dd277cf3 100644 --- a/src/store/actions.js +++ b/src/store/actions.js @@ -3,27 +3,6 @@ import router from "../plugins/router"; export default { - - responseBedMeshLoad({commit}) { - commit('removeLoading', { name: 'bedMeshLoad' }); - }, - - responseBedMeshClear({commit}) { - commit('removeLoading', { name: 'bedMeshClear' }); - }, - - responseBedMeshCalibrate({commit}) { - commit('removeLoading', { name: 'bedMeshCalibrate' }); - }, - - responseBedMeshSave({commit}) { - commit('removeLoading', { name: 'bedMeshSave' }); - }, - - responseBedMeshRemove({commit}) { - commit('removeLoading', { name: 'bedMeshRemove' }); - }, - switchToDashboard() { router.push("/"); }, diff --git a/src/store/printer/getters.js b/src/store/printer/getters.js index 87d5a9f2..f1ca7a75 100644 --- a/src/store/printer/getters.js +++ b/src/store/printer/getters.js @@ -268,7 +268,6 @@ export default { }, getBedMeshProfileName: state => { - window.console.log("bla bla") if ('bed_mesh' in state && 'profile_name' in state.bed_mesh) return state.bed_mesh.profile_name return ''