forked from CreatBot/CreatBotKlipperScreen
Spoolman support close #1060
Refactor post_requrest Switching to TreeView More spool info redesign toggle buttons Allow spoolman while printing Styling checkbox as switch render Toggle switch-like Fixed wrong timezones Filtering spools Removed translations of Spoolman Spool image can be overided in theme Added switch-on/off symbols to toggle rename iter to i to avoid shadowing built-in function remove redundant parenthesis convert spoolcompare to static merge check and treeview shared props reduce spacing of buttons very useful for vertical/portrait fix issue with remainings add spoolman shortcut to extrude Using backports.zoneinfo for python < 3.9 use decorators for properties extract format_date function change top row last used sort rebase on upstream Fix for never used spools Co-authored-by: alfrix <alfredomonclus@gmail.com>
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@@ -39,6 +39,7 @@ class Panel(ScreenPanel):
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'unload': self._gtk.Button("arrow-up", _("Unload"), "color2"),
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'retract': self._gtk.Button("retract", _("Retract"), "color1"),
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'temperature': self._gtk.Button("heat-up", _("Temperature"), "color4"),
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'spoolman': self._gtk.Button("spoolman", "Spoolman", "color3"),
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}
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self.buttons['extrude'].connect("clicked", self.extrude, "+")
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self.buttons['load'].connect("clicked", self.load_unload, "+")
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@@ -48,7 +49,10 @@ class Panel(ScreenPanel):
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"name": "Temperature",
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"panel": "temperature"
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})
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self.buttons['spoolman'].connect("clicked", self.menu_item_clicked, {
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"name": "Spoolman",
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"panel": "spoolman"
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})
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extgrid = self._gtk.HomogeneousGrid()
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limit = 5
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i = 0
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@@ -66,6 +70,8 @@ class Panel(ScreenPanel):
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i += 1
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if i < (limit - 1):
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extgrid.attach(self.buttons['temperature'], i + 1, 0, 1, 1)
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if i < (limit - 2) and self._printer.spoolman:
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extgrid.attach(self.buttons['spoolman'], i + 2, 0, 1, 1)
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distgrid = Gtk.Grid()
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for j, i in enumerate(self.distances):
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@@ -163,7 +169,7 @@ class Panel(ScreenPanel):
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def enable_buttons(self, enable):
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for button in self.buttons:
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if button == "temperature":
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if button in ("temperature", "spoolman"):
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continue
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self.buttons[button].set_sensitive(enable)
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